#ZENCSK :: EUROLEAGUE 2020-21 :: Regular Season - Round 32 :: March 30, 2021 CET: 19:00

ZEN | Opp | General | Opp | CSK | ||
---|---|---|---|---|---|---|

18 | 18 | Games | 19 | 19 | ||

12 | 6 | Wins | 5 | 14 | ||

3600:00 | 3600:00 | Minutes | 3925:00 | 3925:00 | ||

77.3 | 73.8 | Points pg | 80.2 | 86.2 | ||

31.7 | 29.9 | Rebs pg | 33.5 | 36.9 | ||

17.8 | 15.2 | Assist pg | 17.4 | 15.4 | ||

13.2 | 12.2 | T.over pg | 13.2 | 12.6 | ||

20.7 | 21.0 | Fouls pg | 22.9 | 19.9 | ||

86.9 | 79.1 | PIR pg | 84.2 | 94.7 |

ZEN | Opp | Shooting | Opp | CSK | ||
---|---|---|---|---|---|---|

50.4 | 48.4 | TSR% | 48.0 | 48.6 | ||

37.9 | 34.6 | 3p% | 36.7 | 38.6 | ||

55.5 | 53.0 | 2p% | 50.9 | 51.7 | ||

81.1 | 77.5 | 1p% | 81.5 | 76.9 | ||

42.5 | 35.1 | 3p Usage % | 37.5 | 43.5 | ||

3.6m | 3.4m | Avg points Distance | 4.1m | 3.5m |

ZEN | Opp | Rebounding | Opp | CSK | ||
---|---|---|---|---|---|---|

51.4 | 48.6 | TRR% | 47.6 | 52.4 | ||

31.2 | 29.6 | Off TRR% | 31.4 | 36.8 | ||

70.4 | 68.8 | Def TRR% | 63.2 | 68.6 |

ZEN | MVP | CSK | ||||
---|---|---|---|---|---|---|

THOMAS, W. |
Player | JAMES, M. |
||||

474:39 | Minutes | 567:09 | ||||

9.1 | Points pg | 21.4 | ||||

60.5 | TSR | 49.2 | ||||

45.7 | 3p% | 38.5 | ||||

64.4 | 2p% | 52.2 | ||||

83.3 | 1p% | 82.2 | ||||

5.2 | Rebs pg | 3.5 | ||||

1.5 | Off Rebs pg | 0.6 | ||||

3.7 | Def Rebs pg | 2.9 | ||||

1.5 | Assists pg | 6.1 | ||||

0.6 | Turnover pg | 3.3 | ||||

14.3 | PIR pg | 22.1 |

ZEN | OTF | Team | ||||
---|---|---|---|---|---|---|

RIVERS, K. GUDAITIS, A. THOMAS, W. PANGOS, K. HOLLINS, A. |
Best Line-Up | SHENGELIA, T. MILUTINOV, N. JAMES, M. HILLIARD, D. KURBANOV, N. |
||||

+4.1 | TSR factor | +5.2 | ||||

-23.6 | TRR factor | +18.8 | ||||

+12 | TOV factor | -9 |

ZEN | Pts Dependence | CSK | ||||
---|---|---|---|---|---|---|

PANGOS, K. | C1 | JAMES, M. | ||||

15.2 | C1% | 23.6 | ||||

+GUDAITIS, A. | C2 | +CLYBURN, W. | ||||

27.4 | C2% | 37.4 | ||||

+THOMAS, W. | C3 | +HILLIARD, D. | ||||

39.2 | C3% | 49.4 | ||||

+BARON, B. | C4 | +SHENGELIA, T. | ||||

50.5 | C4% | 59.8 | ||||

+HOLLINS, A. | C5 | +MILUTINOV, N. | ||||

61.2 | C5% | 68.0 |

Basic stats:

G: Games played.

W: Number of games won.

L: Number of games lost.

%W: % of games won over total games played.

MIN: Minutes played.

POS: Possessions spent.

PTS: Points scored.

PIR: Performance index rate.

SCO +|- : Plus / Minus stat reflects the score while a player is on the floor.

TSR: True Shooting Ratio (%). Points scored over points tried.

TS%: True Shooting (%). Points scored over adjusted points tried. Formula is PTS / 2*(FGA+.44*FTA).

eFG%: Effective field goals (%). Formula is (FGM + .5*3PM) / FGA.

TRR: True Rebounding Ratio (%). Rebounds grabbed while on the floor over rebounding options.

AST: Assists.

ST|TO: Difference between number of steals and number of turnovers made.

BLCK: Difference between number of blocks and number of rejected shots.

FOUL: Difference between number of fouls committed and number of fouls drawn.

SHARES: In game boxscores, is the importance of a player on a game. Formula is (PTS + FGM + FTM - FGA - FTA + DREB + (.5 * OREB) + AST + STL + (.5 * BLK) - PF - TO) / (GmPTS + GmFGM + GmFTM - GmFGA - GmFTA + GmDREB + (.5 * GmOREB) + GmAST + GmSTL + (.5 * GmBLK) - GmPF - GmTO), where Gm figures correspond to total Game (sum of both teams) figures.

Performance stats:

Positive:

1P: PIR points due to 1p shots made.

2P: PIR points due to 2p shots made.

3P: PIR points due to 3p shots made.

REB: PIR points due to rebounds grabbed.

DREB: PIR points due to defensive rebounds grabbed.

OREB: PIR points due to offensive rebounds grabbed.

AST: PIR points due to assists.

STL: PIR points due to steals.

BLCK: PIR points due to blocks made.

DRW: PIR points due to fouls drawn.

TOT+: Total positive PIR points.

Negative:

1P: Negative PIR points due to 1p shots missed.

2P: Negative PIR points due to 2p shots missed.

3P: Negative PIR points due to 3p shots missed.

TO: Negative PIR points due to turnovers.

REJ: Negative PIR points due to shots rejected.

FOUL: Negative PIR points due to fouls committed.

TOT-: Total negative PIR points.

Shooting stats:

PFG: Points per field goal tried.

2|3 EQ: Equilibrium at shooting. The more close to 0, the more balanced shooting between 2p and 3p shots. Positive (negative) value: they should try more 2p (3p) shots and less 3p (2p) shots.

Rebounding stats:

1P: Rebs from 1p shots grabbed.

1P%: Rebs from 1p shots grabbed over total rebounding options while on the floor.

2P: Rebs from 2p shots grabbed.

2P%: Rebs from 2p shots grabbed over total rebounding options while on the floor.

3P: Rebs from 3p shots grabbed.

3P%: Rebs from 3p shots grabbed over total rebounding options while on the floor.

TRR: True Rebounding Ratio (%). Rebounds grabbed while on the floor over rebounding options.

Refereeing stats:

FT|TT%: Free throws tried over total throws tried.

OF|TO%: Percentage of turnovers that are due to offensive fouls.

Advanced stats:

ORAT: Offensive rating. Points scored every 100 possessions spent.

DRAT: Defensive rating. Points scored every 100 possessions spent by the opponent while on the floor.

DIFF: ORAT-DRAT.

TO|POS: Percentage of possessions finished with a turnover.

ASS|TO: Ratio between assists and turnovers.

DEF: Defensive plays. Blocks + Offensive fouls drawn + Steals.

OPP3P: 3p% (made over tried) of opponents while on the floor.

OPP2P: 2p% (made over tried) of opponents while on the floor.

USG%: Usage percentage is the percentage of team plays used by a player while he was on the floor. This is NOT an estimation, it's the real thing.

ASS%: Assistance percentage is an estimation of the share of team mates points that are due to the assists granted by a given player.

G: Games played.

W: Number of games won.

L: Number of games lost.

%W: % of games won over total games played.

MIN: Minutes played.

POS: Possessions spent.

PTS: Points scored.

PIR: Performance index rate.

SCO +|- : Plus / Minus stat reflects the score while a player is on the floor.

TSR: True Shooting Ratio (%). Points scored over points tried.

TS%: True Shooting (%). Points scored over adjusted points tried. Formula is PTS / 2*(FGA+.44*FTA).

eFG%: Effective field goals (%). Formula is (FGM + .5*3PM) / FGA.

TRR: True Rebounding Ratio (%). Rebounds grabbed while on the floor over rebounding options.

AST: Assists.

ST|TO: Difference between number of steals and number of turnovers made.

BLCK: Difference between number of blocks and number of rejected shots.

FOUL: Difference between number of fouls committed and number of fouls drawn.

SHARES: In game boxscores, is the importance of a player on a game. Formula is (PTS + FGM + FTM - FGA - FTA + DREB + (.5 * OREB) + AST + STL + (.5 * BLK) - PF - TO) / (GmPTS + GmFGM + GmFTM - GmFGA - GmFTA + GmDREB + (.5 * GmOREB) + GmAST + GmSTL + (.5 * GmBLK) - GmPF - GmTO), where Gm figures correspond to total Game (sum of both teams) figures.

Performance stats:

Positive:

1P: PIR points due to 1p shots made.

2P: PIR points due to 2p shots made.

3P: PIR points due to 3p shots made.

REB: PIR points due to rebounds grabbed.

DREB: PIR points due to defensive rebounds grabbed.

OREB: PIR points due to offensive rebounds grabbed.

AST: PIR points due to assists.

STL: PIR points due to steals.

BLCK: PIR points due to blocks made.

DRW: PIR points due to fouls drawn.

TOT+: Total positive PIR points.

Negative:

1P: Negative PIR points due to 1p shots missed.

2P: Negative PIR points due to 2p shots missed.

3P: Negative PIR points due to 3p shots missed.

TO: Negative PIR points due to turnovers.

REJ: Negative PIR points due to shots rejected.

FOUL: Negative PIR points due to fouls committed.

TOT-: Total negative PIR points.

Shooting stats:

PFG: Points per field goal tried.

2|3 EQ: Equilibrium at shooting. The more close to 0, the more balanced shooting between 2p and 3p shots. Positive (negative) value: they should try more 2p (3p) shots and less 3p (2p) shots.

Rebounding stats:

1P: Rebs from 1p shots grabbed.

1P%: Rebs from 1p shots grabbed over total rebounding options while on the floor.

2P: Rebs from 2p shots grabbed.

2P%: Rebs from 2p shots grabbed over total rebounding options while on the floor.

3P: Rebs from 3p shots grabbed.

3P%: Rebs from 3p shots grabbed over total rebounding options while on the floor.

TRR: True Rebounding Ratio (%). Rebounds grabbed while on the floor over rebounding options.

Refereeing stats:

FT|TT%: Free throws tried over total throws tried.

OF|TO%: Percentage of turnovers that are due to offensive fouls.

Advanced stats:

ORAT: Offensive rating. Points scored every 100 possessions spent.

DRAT: Defensive rating. Points scored every 100 possessions spent by the opponent while on the floor.

DIFF: ORAT-DRAT.

TO|POS: Percentage of possessions finished with a turnover.

ASS|TO: Ratio between assists and turnovers.

DEF: Defensive plays. Blocks + Offensive fouls drawn + Steals.

OPP3P: 3p% (made over tried) of opponents while on the floor.

OPP2P: 2p% (made over tried) of opponents while on the floor.

USG%: Usage percentage is the percentage of team plays used by a player while he was on the floor. This is NOT an estimation, it's the real thing.

ASS%: Assistance percentage is an estimation of the share of team mates points that are due to the assists granted by a given player.